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Dragon Blade: Wrath Of Fire

Dragon Blade: Wrath Of Fire

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From: D3 Publisher
Category: Video Games

List Price: $19.99
Buy New: $8.37
You Save: $11.62 (58%)



New (19) Used (9) from $8.37

Rating: 3.5 out of 5 stars 4 reviews
Sales Rank: 2458

Platform: Nintendo Wii
Genre: Adventure Games
ESRB: Teen
Media: Video Game
Batteries Included: No
Age: 12 - 20 years
Operating System: Nintendo Wii
Shipping Weight (lbs): 0.2
Dimensions (in): 0.1 x 0.1 x 0

MPN: 34001
Model: 34001
UPC: 879278340015
EAN: 0879278340015
ASIN: B000P297FC

Release Date: September 25, 2007
Availability: Usually ships in 1-2 business days

Features:
  • An entry level hack-n-slash experience for younger players
  • Richly detailed fantasy worlds
  • Upgradeable combat systems and graphically stunning weapons based on the supernatural powers of a dragon
  • Uniquely designed, two-handed Wii control scheme - Use both arms simultaneously to emulate a dragon's arms, wings, tail, fire and more.
  • Original story by Richard A. Knaak of the DragonLance series

Similar Items:

  • Super Mario Galaxy
  • Wii Nunchuk Controller
  • Super Smash Bros. Brawl
  • Fire Emblem: Radiant Dawn
  • Metroid Prime 3: Corruption

Editorial Reviews:

Product Description
In a fantasy world devastated and scorched by powerful dragons, you will rise from the ashes a hero. But to fight fire with fire, you must find the pieces of the Dragon Blade?a sword that contains the soul and abilities of a dragon?and unleash a power unlike any seen before! Created specifically for the Nintendo Wii, Dragon Blade: Wrath of Fire is a 3rd person action-adventure game where players unleash the supernatural powers of a magical dragon, creating a unique and visually stunning weapon through their sword and arms. Players are immersed in the action as they experience parallel movement between themselves and their in-game character by using their dragon powers and hundreds of combat options to battle colossal enemies and embark on quests to upgrade their weapons and make them even more powerful. Offering an original storyline from best-selling fantasy author Richard A. Knaak, Dragon Blade: Wrath of Fire immerses players in an epic action-packed, arcade-style adventure through multiple unique fantasy worlds. ESRB Rated RP for Rating Pending


Customer Reviews:

4 out of 5 stars Surprisingly good low-budget hackfest   May 26, 2008
Michael Gustie

Controls (7/10)
Honestly, the controls are just about as good as any other *wag the wiimote* game. If you hold it incorrectly, you may sometimes do the wrong type of slash, or if you try to do them too quickly. I had few problems with the controls, but they certainly weren't excellent (dodging works pretty well though).

Graphics (7/10)
I gave the graphics 7/10 ONLY because of the dragons themselves. Excellently animated beasts that will scare the pants off of you; each one is a joy to behold. The rest of the graphics are, frankly, really boring. The normal monsters come in only about 5-7 varieties, and the normal environments are lackluster mazes at best. But, much like Shadow of the Colossus, the game is all about the dragons.

Difficulty (9/10)
This game reminds me of what it felt like to play an NES game, minus the frustration. Some sections are extremely hard to surmount (I had trouble with the third King), but luckily the save feature breaks up the challenge into bite-sized chunks. You can usually beat any troublesome stage in 3-4 tries.

Fun (7/10)
This is a low-budget game, and I came into it with low-budget expectations. Luckily, it surpassed them! The story is lame, the graphics are shoddy, the sound effects seem like they've been pulled from a "10,000 sound effects" CD, but it ends up being more fun than Soul Calibur Legends, and the game rewards you well for beating difficult stages with new powers--it's pretty well designed to give you satisfaction as the gamer.



2 out of 5 stars I wish the game would actually do what I want it to do.....   January 2, 2008
Isaac Salapa (Harrisburg)
1 out of 1 found this review helpful

I was expecting this game to be pretty sweet, and to be fair, the whole thing with using the claws and head of a dragon, etc, is pretty cool. Unfortunately, there are several problems with this game:

1. The chance of your character actually swinging his sword/blade/claw/weapon in the same direction you swing the Wii-mote is 50-50 at best. One boss fight took me several hours just because when I tried to swing my sword up, the game decided to swing horizontally.

2. The whole "locking on" to enemies idea works...sometimes. Most of the time, I can't lock onto the enemy I want to in a group of baddies (ex.--I try to lock onto an archer, but instead I end up targeting a nearby wolf).

3. Guarding against attacks doesn't work very well. I run into a group of angry wolves, and when I try to guard, they damage me anyway. Also, your attacks are very easily interrupted, which can make dealing with large groups of baddies tricky. And the designers of this game seem very fond of hordes of baddies. One other thing of note: you have no ranged attack, so killing archers is paramount, but it's not exactly easy with ten axe-wielding minotaurs chasing you around.

4. The fire power meter, which powers your special dragon attacks, drains really quickly. This is problematic when you try to hammer a boss with a dragon form, but have half of your attacks miss at close range.

Having said all of the above, Dragon Blade is alright for some mindless slashing through the legions of evil. The boss fights are enjoyable and challenging, but constantly killing groups of enemies over and over gets repetitive. There's an attempt at some sort of plot, but it doesn't really make any sense. The real fun is in using your powerful dragon forms to destroy groups of minions, provided that you actually punch forward when you want to punch forward and don't slash sideways instead. I feel this game could be greatly improved if the developers had focused on perfecting the way the game translates the motion of the Wii-mote. I'd buy it again, but only if I could find it used for less than twenty dollars. Save your money and get Twilight Princess, Metroid Prime 3, or Mario Galaxy instead.



5 out of 5 stars A must have   October 27, 2007
Wii*Wolf (Valinda, CA United States)
1 out of 2 found this review helpful

I was a little skeptic about this game when I first heard about it and figured it would be a bad rpg game like so many. The graphics, gameplay and storyline is very addicting. Easy to use controls and level of hardness is perfect. A must have for anyone who has a wii or loves rpg games.


3 out of 5 stars Fun but definately not perfect game   October 20, 2007
Gooflee (Belleville, MI United States)
9 out of 9 found this review helpful

Playing Dragon Blade gives me the impression the developers were trying to make a God of War for the Wii with a limited budget and time frame. The different weapon attacks are mapped to the different Wii remote motions. Swing the Wii remote right to swing your blade right, left for left, etc. The problem is after trying to swing the blade in the directions I want and failing, I often gave up and reverted to the "Wii waggle" for my attacks. This is especially true when fighting multiple enemies at once. When fighting one or two enemies, I actually do try to use the directional aspect of control. There is about a 70% success rate of the on-screen action replicating my Wii Remote motion. Users can mark an enemy as a target, but this doesn't always help since your character doesn't really lock on to the enemy you mark. Sometime when fighting multiple enemies my character will fly off unexpectedly into a mob or into an enemy that is swinging an ax. This is because the "Wii waggle" will trigger combos sometimes at the most inconvenient moment.

The graphics are ok. The main character is rather plain looking, while the enemies are much more detailed. I am guessing the developers were trying to make the main character a normal individual being called to an extraordinary adventure. Environments are not really impressive or awe-inspiring. The environment has invisible walls that pop up here and there.

One frustrating thing about the graphics and camera is often a barrier will come up creating a small room where the main character has to fight the enemies. The barrier color sometimes make it difficult to see the enemies clearly, especially when the camera shifts and locks in a unhelpful position. The only way to move the camera to a better position at those times is to move your character, because player control of the camera is almost nonexistent. A few times I was cursing the camera because objects would totally block the action occurring on screen. Nothing beats staring at a large pillar filling the screen with no idea happening on the other side of it.

The game is fun. It is satisfying to mow through a mob of enemies, especially since the game has no problems throwing 10 - 12 enemies at the player at once. I can't blame the game for it's mindless Wii remote waving, especially since I sometimes went through some God of War levels mindless bashing one button. I wish the developers had spent more time on the camera and programming the controls so they were more in tune with the direction the user intended. It is a fun game, but it definitely not a perfect game.

Controls (5/10)
Graphics (5/10)
Difficulty (6/10)
Fun (7/10)


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